- Creating human hair cheetah3d how to#
- Creating human hair cheetah3d manuals#
- Creating human hair cheetah3d pro#
- Creating human hair cheetah3d code#
- Creating human hair cheetah3d mac#
I know most of those Hollywood effects packages revolve around being able to recreate super-realistic movements of living things, including flowing hair, etc. I will be doing zero character creation / animation, so I don't need the advanced physics necessary to create a human walk, etc.Ģ. When I say no advanced animating necessary, I have two motives / reasons:ġ. Which, I used a long time ago maybe could use again in spots but I don't think it's the right tool for most of the things I want to do.
Creating human hair cheetah3d code#
Rendering isn't done yet - made with Maya and the Blast Code plug-in. This is what I've been working on for the past week: The good thing about Maya is that MEL scripts are about 95% cross platform so you have a ton of good add-ons for free.
Creating human hair cheetah3d mac#
Lightwave is nice for a renderer but the UI is so absolutely horrid that no Mac user would ever enjoy using it. I love using Maya - it's deep but it's a joy to use since you have so much control and the history options are great. You can sometimes find educational versions that are node locked for like $500 on eBay.
Creating human hair cheetah3d pro#
the only problem with it is that mental ray's satellite render farm software doesn't run currently under Leopard but it renders fine otherwise and saturates 8 cores on a Mac Pro if you have Maya Unlimited. Maya 2008 is the latest version, not 8.5.
Creating human hair cheetah3d how to#
You will need to learn about HDRI, ambient occlusion, global illumination, caustics, etc on any package so there is no easy 3-D package since you have to know how to adjust values for each of these to get a realistic render. I recommend getting a book like this if you go that way: I usex mental ray and it is incredible but not easy to use. And you can build a render farm with Renderman or mental ray. Those are all better than all those listed. And they have Renderman for Maya for OS X. Uh, C4D? I don't doubt that it's easy to use but there is no way in hell that it's as good as Maya/Mental Ray for rendering.Īlso, check out Maxwell.
Creating human hair cheetah3d manuals#
In that case I would lean towards Lightwave because it is under $900 with PDF manuals and looks pretty sick, to be honest. Here's what I do need: relatively easy to learn UI powerful modeling and texture creation tools would be nice to have decent scene primitive capabilities (water, clouds, trees, etc) plays nice with Photoshop CS3 Extended.Īlso, I may be able to acquire this product at no cost, so budget isn't as much of a concern but it may be. Here's what I don't need: super-hollywood-style animation capabilities render-farm stuff (I expect my project files will not require a bank of Mac Pros to render overnight) realistic hair modeling. There is no 900lb gorilla, just lots of 300lb gorillas all beating on one another for supremecy. Done some research but as usual this product space is as confusing as ever.
Considering a serious 3D Modeling and Rendering purchase for OS X, for use in Photoshop Compositing projects, possible web site content and more.